Nature reset: 3
Occupation: firstborn chief
Physical Appearance: well groomed
Personality: anxious, fearful
Background: specialist (new world)
Instinct: Lord over others
Cost: good for nature
Archer: they use ranged attacks. Throwing knives.
Connected ( firstborn ): they have friends in the new world.
Guide ( firstborn ): knows the new world. Can be used to Spout Lore, Scout Ahead, or Journey etc..
Healer: they have the knowledge and ability to provide aid to the injured and the sick. When they tend to wounds with herbs from the woods +1.
Self-sufficient: can live off the land.
Stealthy: can avoid detection and often get the drop on foes.